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Team FOLON
Team FOLON

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Monthly Developer Update: 2D

"The main way you make something look like it belongs in Fallout is by adding a bunch of dirt to it. That does tend to help..."

Join Team FOLON's Lead 2D Artist, Emily Kemp (Saffron Rice), as she takes us through her role and some of the assets she created for Fallout: London. From managing the implementation of her team's 2D assets, to working in Substance Painter and Photoshop, to adapting and transforming vanilla assets for FOLON, Saff walks us through some of her favourite assets in the game.

This is the third of our monthly behind-the-scenes videos! In these videos, you'll get an inside look at the development of Fallout: London, including sneak peeks at the upcoming DLCs and insights from the heads of departments. They'll be sharing what it took to bring this ambitious project to life and the challenges they faced along the way.

Your support makes all of this possible, and we can't wait to take you on this journey with us. Stay tuned for more exclusive content in the coming months! Stay safe, and remember. Mind the gap.

Monthly Developer Update: 2D

Comments

Super interesting, thanks Saff!

Jessica-Star

Great look into your work Saffron, thanks for the update and as ever Mind the Gap.

Paul Dixon


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