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Team FOLON
Team FOLON

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Monthly Developer Update: 3D

"How do I make a post box look like it belongs in Fallout?"

Join Team FOLON's Lead 3D Artist, Jordan Albon (SunnyDelight), as he breaks down his role in Team FOLON's Fallout: London.

From managing and training a 3D Team of volunteers, to creating hundreds of assets like Cutethulu, the terminals, moving trains, hand-scanners, and TERRY, to set pieces like the London Eye (if you know you know...), the Ferryman boat quest, and the trebuchet sequence, Sunny takes us through it all -- as well as an overview of his personal 3D pipeline for the Creation Kit.

This is the second of our monthly behind-the-scenes videos! In these videos, you'll get an inside look at the development of Fallout: London, including sneak peeks at the upcoming DLCs and insights from the heads of departments. They'll be sharing what it took to bring this ambitious project to life and the challenges they faced along the way.

Your support makes all of this possible, and we can't wait to take you on this journey with us. Stay tuned for more exclusive content in the coming months! Stay safe, and remember. Mind the gap.

Monthly Developer Update: 3D

Comments

There is such an interminable charm to Creation Engine games and it's this amazing work that makes it possible. Major kudos and respect for wrestling with the Jank.

Archebald Huxtley


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