Virtual Motion Capture v0.36
Added 2019-10-14 17:37:43 +0000 UTCGood evening.
IKinema Orion can no longer be used, and there is no way to send motion data to Unity in real time using a tracker at home.
Virtual motion capture can now be linked to Unity by sending motion data.
Change:
Ver 0.36
- Add OSC External motion data Sender.
- Fixed the problem that the settings to use eyelid movement of VIVE Pro Eye were not saved correctly.
Ver 0.35
- Skeletal Input support (Valve Index, Vive, Oculus, etc.) Finger moves automatically with all controllers
- Separate the touchpad and stick into different settings (all functions can be assigned even with two controllers such as Index)
- When saving key presets, save the number of divisions
-Added a checkbox to use Skeletal Input for shortcut key setting (if you uncheck it, your finger will move with the conventional operation)
- CameraPlus (BeatSaber MOD) setting file can be input and output (alignment is possible without LIV) (RoomAdjust is not supported)
Current data from virtual motion capture to external applications,
- Position and rotation of each bone in the model
- BlendShape for facial expressions
Can be sent in real time.
It can also be used as an alternative to the function that was made with IKinema Orion.

A receiver library for Unity is also available.
EasyVirtualMotionCaptureForUnity
https://github.com/gpsnmeajp/EasyVirtualMotionCaptureForUnity
See the video for easy usage. How to use is also written on the above page.
https://www.youtube.com/watch?v=L5dkdnk5c9A&feature=youtu.be
(Only japanese but you can understand easily with screenshots.)
Configuration tips:

Check this Bone Position Synchronize if the position does not fit well (floats) or the motion is slightly different.
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In addition, since last time 0.35, Valve Index was supported.
Added support for Skeletal input.
SkeletalInput is a function that automatically bends your finger according to the button the controller is touching. For example, if you press the trigger a little, your index finger will bend slightly.
Try using it because it makes your expression a little easier.
It also supports reading the settings file of BeatSaber's CameraPlusMOD, making it easy to align without LIV (BeatSaber's RoomAdjust is not supported)
that's all!
Download it here: