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Virtual Motion Capture v0.36

Good evening.

IKinema Orion can no longer be used, and there is no way to send motion data to Unity in real time using a tracker at home.
Virtual motion capture can now be linked to Unity by sending motion data.


Change:

Ver 0.36

- Add OSC External motion data Sender.

- Fixed the problem that the settings to use eyelid movement of VIVE Pro Eye were not saved correctly.

Ver 0.35

- Skeletal Input support (Valve Index, Vive, Oculus, etc.) Finger moves automatically with all controllers

- Separate the touchpad and stick into different settings (all functions can be assigned even with two controllers such as Index)

- When saving key presets, save the number of divisions

-Added a checkbox to use Skeletal Input for shortcut key setting (if you uncheck it, your finger will move with the conventional operation)

- CameraPlus (BeatSaber MOD) setting file can be input and output (alignment is possible without LIV) (RoomAdjust is not supported)


Current data from virtual motion capture to external applications,

- Position and rotation of each bone in the model

- BlendShape for facial expressions

Can be sent in real time.

It can also be used as an alternative to the function that was made with IKinema Orion.

A receiver library for Unity is also available.

EasyVirtualMotionCaptureForUnity

https://github.com/gpsnmeajp/EasyVirtualMotionCaptureForUnity

See the video for easy usage. How to use is also written on the above page.

 https://www.youtube.com/watch?v=L5dkdnk5c9A&feature=youtu.be
(Only japanese but you can understand easily with screenshots.)


Configuration tips:

Check this Bone Position Synchronize if the position does not fit well (floats) or the motion is slightly different.



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In addition, since last time 0.35, Valve Index was supported.

Added support for Skeletal input.

SkeletalInput is a function that automatically bends your finger according to the button the controller is touching. For example, if you press the trigger a little, your index finger will bend slightly.

Try using it because it makes your expression a little easier.


It also supports reading the settings file of BeatSaber's CameraPlusMOD, making it easy to align without LIV (BeatSaber's RoomAdjust is not supported)


that's all!


Download it here:


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