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b2bk
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[TOE] QuadReprojection - Project file

Here is the related Toe file for the Quadreprojection tutorial.

[TOE] QuadReprojection - Project file

Comments

I'm so sorry Leon, I've just discovered your comment this morning. 2D graphics can be easily mapped onto 3d grids to create some spacialization, with some transparency (alpha) to them to create quite complex results..

B2BK

Hello Jean-Philippe. You are not the first asking me that question.. At some point, I will probably upload a file for this system working with the kinect.. For now, you have to create a KinectCHOP, and keep the head coordinates (head_tx ty and tz). With a mathCHOP to rerange those values and using them to drive the "virtual camera" of my file. Hope it makes sense. Feel free to reach again if you need further help.

B2BK

I'm sorry, I'm making my start in the TD universe. I was hoping for some help from you, if you can. It would be an honor. I was connecting my own Kinect V2 to use it as data entering point, but the problem is that I didn't find any way to put it in whatever. I was frustrated, at such a point, that I was stupidly trying to connect any bloc with the Kinect SOP I was adding. If you have a very simple quick step tutorial, I will be able to use the project fully. If it's possible via a simple webcam, I'm open too. Thank you for your work and your precious time

Jean-Philippe Compagne

hey B2BK! How to set up this project for a 2D kind of graphics ? I want my 2D graphics look 3-dimensional. In other words i want that people when seeing the screen feel like my 2D graphics look spatial in the screen.

Leon Krykhtin


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