Hello. Double post today, based on the same technique.
When you deal with advanced 3d in Touchdesigner, you probably use geometry instancing a lot, like me. But, it has a major issue, WE CAN'T EXPORT INSTANCING as a standard 3D mesh, for further processing (like in Blender, Maya etc) or 3D printing for example.
I've finally found this capability in the CopySop, with the "Stamp" option. It's not difficult but not so much documented online neither. We have to deal with points attributes, and when everything is set up, it's working great,... and finally, we get the possibility to export the result as an *.obj
So you can keep your instancing workflow (with TOPs) for example, prototyping with great performance, then activate the copySop branch to export the exact same result on disk.
I put some annotations inside the file, feel free to contact me for further details, or any question
vacuum
2023-12-12 17:24:04 +0000 UTCB2BK
2023-12-12 10:35:37 +0000 UTCvacuum
2023-12-12 01:35:10 +0000 UTC