That's it, the tutorial is finished. For now, it's an early access to contributors. In some days, it will be available for everybody here and on YT.
This knowledge was learned in my past experience, about 10 years in Animation Movies & VFX Industry : the use of render passes to tweak the 3d renders and get the final result.
I tried to adapt very common compositing techniques in precalculated imagery to the world of real-time images.
I know I've already shared a project file about this topic, but many of you are still asking me some questions about the process. A tutorial is probably the best way to explain everything.
I hope you will find it useful.
Tell me what do you think about these techniques..
Original teaser image & screenshot of the custom Tools :


B2BK
2023-04-11 06:42:13 +0000 UTCAndrew Edman
2023-04-11 06:24:56 +0000 UTCB2BK
2023-04-01 12:40:48 +0000 UTCCarl Knox
2023-04-01 12:13:39 +0000 UTCB2BK
2023-03-31 23:05:10 +0000 UTCB2BK
2023-03-31 12:35:00 +0000 UTC