For the tenth installment of the modular dungeon series, I've included a set of labyrinthine tiles. Tight hallways and corners will force parties into single-file lines, which could provide for some interesting combat encounters. If I were running a party through these map tiles, I would probably have the small stone faces act as turret traps and have the large stone faces supply riddles to open specific doors or chests.
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Zach Moeller
2025-07-05 20:36:51 +0000 UTCJon Goranson
2025-07-05 20:22:27 +0000 UTC