XaiJu
WARFAREMACHINE
WARFAREMACHINE

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SFM UPDATE PACK 2021

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SFM QUALITY OF LIFE PACK 2021


This is a Recopilation pack and expansion pack for Actual SFM model released around 2021/2020

including dozens of updates and some extra content and exclusive models for this pack


THIS package contain in a StandAlone format


"UPDATED"


-Freya Crescent

-Angela Cross

-Klem Hessit

-Alilkira V4 BIS


"New Content"


-Rivet model Addon for Angela Cross (+1 outfit)

-Officer Flint (+2 outfit and bat)

-Alilkira Natural form (+1 outfit)


"Extras"


-long boot for Freya

-Klem outfit rebuild



GLOBAL CHANGES:


all models includes and overall amount of fixes from previous versions counterpart


-Now models share the same Skeleton

-New versions of the models are under "BIS" designation and some under MxAX 

-Models now have extra bones on the legs and now all weight paint data from these

its into non mechanical bones allowing control with no alteration of the pose

-Models now Have Corrective Flexes for most of mouth and eyebrow/lids controls

-Extended range of Eye texture can look "back"

-Some bone position for key areas like Fingers


GLOBAL BUGS:


-Model lack of Procedural bones

-some flexes names are under "UNKNOW" or "Petruz-Flexes" tab please check them out if you can find flexes there



Specific Changes:


Freya (BIS):


-Added Additional flexes on HAIR to prevent Clipping with her Ears "EAR FITS"

-changed Geometrical integrity of the face

-Improved teeth shapes

-Improved weight paint of RED COAT

-Changed the behavior of overall flexes on Dancer outfit now flexes moves along the bodygroups

-Added Thickness on Dancer outfit

-some simplicity on the grouping of individual cloth pieces

-Improved behavior of Hair Strands bones

-Improved bone position on RED COAT


Angela Cross (BIS) :


-Fine tuning of face features and stylization 

-some geometrical fixes

-Added hood under body Body group (Bug: flexes dont work on Stereo flexes body in that bodygroup)

-Fixed Green Channel Flip artifact on cloths 

-removed "material hidding" groups, now all share the same material and pieces of cloth can hidden with Bodygroups 

(Thanks to Kaitou and Aeridic core)

-Mask now have some degree of modificacion of face gestures aswell now its a body from the main body


Alilkira V4 (now called M4A4 BIS NANO)


-added Control bones on spikes

-Fixed some weight paint on hair and Cheeks

-Added Bodygroup Spikes on her body, now these interact with flexes 

-Removed some non relevant flexes and simplicity the flexes into normal sliders instead of multi flexes

-cleaned some small textures details

-edited a bit the "hip/waist" area


Klem Hessit (M1A2 BIS)


-Changed Eye textures to fit Alilkira/Faraday aspect

-Edited textures in the body to make hexagons less rough and smoother color transitions

-Fixed R/L bones name on butt cheeks

-Fixed weight paint area on butt

-Added some body Flexes 

-Completly Rebuilded his outfit 



Model Additions:


RIVET from Rift Apart:


-Body Model

-CLassic outfit


this model its based on Angela Cross Model, 

all changes where delivered from that model was actually used in this model, not much more to add on this one


OFFICER FLINT:


aka Horny Police Rat, an OC what belongs to https://twitter.com/foretbwat who borrow me this cool character to make it in 3D >:3


-Body model

-2 sets of outfits (the original and another extra one made by SHIMA, 

if you use blender mind to check her other outfits! https://www.patreon.com/Ghostoast/posts"

-An Bat Model


and of course all the previous global Features




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Necroticus for the body base rig/mesh

SFM Model edit, desing and export © Victor Suares AKA "Warfaremachine"(http://warfaremachine.deviantart.com)


Shima Extra cloths desing and crafted by Shimmy https://twitter.com/Shima05576610


Special Thanks to all patreons, i hope what you love them! 

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PERMISSIONS



-Create paid or free content with this model (like posters and animations)

-Cant Share This model/ MESH DATA/TEXTURES without credits to the creator and OC owners

-Dont Release this download link in a forum/page/or social media (instead just give a link of the original post)

-Dont Decomplie (Decompile it mess the mesh).... please use the raw Blender Files https://drive.google.com/drive/folders/1SOjxTunn0nMdi3mEu2mzCtFxeOOOzMYQ?usp=sharing

-Porting to other formats like VRC and GMOD, MMD or game mods are allowed

-Any other edits with intention to monetize please contact me! its preferable sell stuff under my approval than drop an DMCA banhammer 

-Base Sculpt for printing and sell are allowed but please let me know other wise can be lead into suspicion for SCAM

-OCs belongs to its respective owners, please respect them and their characters

-Editing of the base mesh and textures for own character creation are allowed 

and upload to other pages like SFMLAB are allowed! but approved under some relevant ammount of changes!

For example "Vortex by Cresent" and "Audie by Kesper", simple and cheap recolors arent approved


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*images courtesy of  https://twitter.com/DominusSFM



thanks thanks thanks you so much for everything!

(remember report any mayor bug in discord or in a direct PM here patreon or in discord!) salutes!

-WM OUT!





SFM UPDATE PACK 2021

Comments

No, i removed the jigglebones from the models since make manual tweaking problematic for most animators

Warfaremachine (Victor suares)

Love

tigerazaz5

I gotta ask a question regarding your models... Do they have jiggle bones? Like do they jiggle? I am just curious.

inCawhoots

Sir you have done us a great fuckin service... that Flint model is CLEAN... those fixes are well done.. and Rivet looks like you took her model from in game!... fantastic work, Warfare >:D

Silvarion


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