Sinden Light Guns, Dokaben 2
Added 2025-03-21 17:29:47 +0000 UTCDOKABEN 2
Sometimes, information for new game arises that makes them playable on existing cores. This week we bring Dokaben 2, running on the JTPANG core.

History
There are many mangas about high school baseball in Japan, but one of the most famous is "Dokaben", written by Shinji Mizushima. The visual card game "Dokaben 2" was released by Capcom just five months after the first one in 1989. Players can choose their favourite team from the manga's star high school, Meikun High School, as well as five other rival schools. Both offensive and defensive play proceeds by selecting cards, and if you are the offensive player, you score a hit or a home run if the number on the card you select is higher than the number of your opponent. In the case of defence, it means that you have struck out. The game is also interesting because it uses scenes from the original manga itself, including characters, match venues, pitching and batting scenes, and for those who know the manga, you can feel as if you had been immersed in the story. Each school has a different power value, so which school you choose has some influence on whether you win or lose. There is also a point function, and you may be able to turn a losing game around by adding points to the card's number or using the points when you have a chance.

N.Y.CAPTOR
We revisit the game this week with support for Sinden LightGuns. There is a bit of controversy about the use of these guns on the MiSTer because when you enabled the driver, which you have to do before starting the core, the MiSTer CPU gets rather busy doing a lot of image processing. Allegedly, that can make the MiSTer less responsive to other linux-related tasks. We have not appreciated any issue while playing but, even if it was a problem, once you reset the MiSTer the driver is offloaded. So it won't affect other cores. In order to use the Sinden guns:
Install the driver, and then enable it before loading a game
Map the gun trigger to the first buttong of the gamepad through the MiSTer gamepad mapping menu
Once in the core, go to the OSD and enable Sinden support
Optionally, you can make the crosshair visible via OSD
Sinden support is only for the MiSTer HDMI output. Allegedly, it should also work with CRT screens if you build a bright white frame around it, maybe with LEDs. But that has not been tested as far as I know.

History
This was one of the earliest cable-connected gun controller games was released by Taito in 1985. The player has a first-person perspective and you shoot various bad guys who run onto the screen trying to shoot you. You have a limited amount of bullets and when you run out you have to re-load and fill your gun before you can commence shooting again. When the BGM changes, it signals that the boss is coming out. There are various items like birds or balloons when shot give you bonus points. Don't shoot Civilian people! Because you will obtain more damage in your meter.
Other Updates
JTXMEN goes public, the ADPCM chip will be completed as part of the workn on Run'n Gun and other games
JTTWIN16 goes public too. It is missing one version of MIA, but other MIA versions are playable via JTTMNT
Better looking crosshair for shooting games
Restored analog controls on Super HangOn and other games
JTGAIDEN analog output better centered vertically
Glitch on left side of screen on WWFSS introduced last Friday fixed
Glitch on right side of screen on Analogue Pocket introduced last Friday fixed
PCM volume in Super Contra increased
Now that we have a solid light gun infrastructure in the framework, we want to return to the work on JTS18, which has been held for a few months. Laser Ghost is an early "House of the Dead" kind-of-game from SEGA that would benefit from the light gun support.
Thank you for your support!
Comments
Well you learn something every day! Thanks for confirming this one. It'll be great if the sound issue gets resolved as that's the one that detracts from gameplay. I'd forgotten how much I actually enjoyed this sequel! Thanks again for taking the time to look into these.
Robert Hawkins
2025-03-27 11:32:44 +0000 UTCIt seems that the black lines showed up the original one as well.
JOTEGO
2025-03-27 10:30:45 +0000 UTChaving issues after updating and using the new beta file. i posted in the discord.
TheHellblaz3r
2025-03-24 18:15:38 +0000 UTCThanks! What kind of “guns” can we use on CRT for this core?
Davide Lorigliola
2025-03-24 12:58:29 +0000 UTCYou need to install "Install_SindenlightgunDriver.sh", it is on the following page in Github. https://github.com/MrLightgun/MiSTerSindenDriver There is also a description of it.
JOTEGO
2025-03-24 12:19:25 +0000 UTCThanks. Also sometimes when you crash on level 5 onward the music/sound effects are corrupted. I have a video with a demo of this but not sure how to get that to you? Perhaps Discord?
Robert Hawkins
2025-03-24 12:13:10 +0000 UTCWe will check it out.
JOTEGO
2025-03-24 10:41:31 +0000 UTCLove some JTS18
Andrew Moore
2025-03-23 12:41:48 +0000 UTCThanks team, works great. I have had a Sinden lightgun for a good few years now, and thought it was about time I set it up on the Mister.
Geckofingers
2025-03-23 11:36:15 +0000 UTCThanks for the updates. I’m new here and really appreciate your work. I’ve waited for decades to play Outrun and Turbo Outrun at home and here they are :-) I’m not sure if they are supposed to be there but in Turbo Outrun there are some black lines at times at the centre of the road from level 6. It may be intentional but thought I’d as if this is normal?
Robert Hawkins
2025-03-22 21:21:43 +0000 UTCThanks for working on the Sinden light gun support- this is awesome!
VolJoe
2025-03-21 20:14:25 +0000 UTCThanks for that new game
Adrien Duchemole
2025-03-21 19:20:36 +0000 UTCdoes the sinden lightgun still require its own install main/menu.rbf on a seperate sd card or can i just hook it up my main mister and run the installer?
Vincent Bijwaard
2025-03-21 18:37:22 +0000 UTCCan we get an update on the roadmap for new cores? I also miss more technical updates about core development, which I find very interesting. Other than that: go team Jotego!!
SuperKeeks
2025-03-21 18:28:33 +0000 UTC🔫🔫🔫
Pixel Cherry Ninja
2025-03-21 18:17:14 +0000 UTCWould Wii remote light gun support be a better fit your cores? It's already implemented on a few cores in MiSTer and the cost of a Wii remote and light bar is pretty trivial.
Andrew Moore
2025-03-21 18:13:20 +0000 UTCGreat to see light gun support! Planning to get a Sinden at some point.
ER
2025-03-21 18:03:33 +0000 UTCBrilliant, thank you. Sinden ready to rock here! Having an absolute blast with Strato Fighter still. Have a great weekend everyone.
ElloMrChris
2025-03-21 18:00:32 +0000 UTCThanks for another great update!
Lloyd
2025-03-21 17:53:47 +0000 UTCSinden would be great if I didn’t love my oleds and not want a burnt in border. I imagine it should be possible to use the Guncon 1 via reflex adapt, or a guncon3 with IR emitters? (I own reflex, GC1 & 2, if anyone knows off-hand, thanks!)
Trey S.
2025-03-21 17:32:52 +0000 UTCI need to get a mister
Shannon Thomasson
2025-03-21 17:32:45 +0000 UTC