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Time to release CPS2?

The CPS2 core still has several issues which are all likely linked to a bug in the M68000 CPU. I will eventually find and fix the bug, but it can still take from days to a few weeks.

If I release CPS2 as it is, there is a major problem with Mars Matrix and with Gigawing's final boss. 

I haven't been able to run the speed comparison tests yet, but that worries me less as it will be easy to correct once we have the speed test suite in place.

So I am not entirely happy about making it public in that state, but I don't like having a very long beta either. What do you think?

Comments

I say go public. At this point the major issues are known and there's not much value in further private "beta testing." Is there a way to program in a one time splash screen that announces the public release, acknowledges the current limitations, thanks Patrons etc.?

Kyle Green

I voted for more polish. But there are always more bugs to iron out even after you think you found most of them. I always like the idea of a clean release even though I would love to play sooner.

Steven A Rodriguez


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