Example YouTube Video
Hello all!
This version of the Ultimate Visualizer includes the following new additions:
Known Bugs and Bugfixes:
There should overall be less spontaneous crashes as I've moved from drawing directly to the texture to drawing to a proxy render target.
With any active rendering, you cannot save replays as videos. I'm looking into this, it's just a bit more complex than other things.
Toggling:
By pressing L + R + Start (or plus for procon), the following buttons will toggle various parts of the visualizer: Dpad-Up (Input display), Dpad-Right (ECB display), Dpad-Down (Ledge grab display)
Input Visualization in Replays:
Two controller layouts appear during replays, and show the reconstructed inputs for both Player 1 and Player 2. It uses the Gamecube Controller layout as a base for displaying these, since the buttons are all unique. Please use this guide when looking at the input

ECB Visualization:
The ECB (Environmental Collision Box) is what determines a fighter's/object's interaction with the ground, walls, and ceilings around them. In this build of the visualizer, it appears as a translucent orange rhombus with a white outline.
Ledge Grab Visualization:
Every character has two ledgegrab boxes, one in the front and one in the back. In this build of the visualizer, the one in front appears as a red, hollow rectangle, and the one in the back appears as a blue, hollow rectangle.
Downloads:
Regular Version (training mode inputs on bottom right)
Streamer Version (training mode inputs shifted)