XaiJu
silvarion
silvarion

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Change of Plans / Project Schedule

Right, so remember that image set I posted about the somewhat of a comic thing I was working on? 

Well, honestly speaking, I feel it would be easier for me to just straight up animate it. The reason I say this is because making it as an interactive flash thing with looping 'panels' would be quite the pain, especially since I don't have the appropriate software to make that a reality. 


Anywho! I'll be toying around with that! 


Also, here's the current project schedule! 


1) Strikers Commission 

Of course, I suffered a much larger corruption, to the point where the models were being affected. One of the flexes I used for the face somehow straight up broke on me and I couldn't get it to fix even after re-importing the model. 

It's now fixed, but the map has changed to something better and the models aren't broken either! I'll have to see how to get the animation that I had already done over to this new file, but that shouldn't be too hard :D 


2) SlothDemon's Commission

So this is a new addition! I just received a couple days back and have already gotten the Zero Position down and ready to go! Animating should take a little bit to get it to look clean and smooth, but when is animating ever a quick process? 


3) Yawg's Birthday Gift

It's hella late, but it's still happening! I'm excited to tackle it because I'll be experimenting with weight in animation. So far for this one the Zero Position is done! 


4) "The Time That Was"

As you know, work on this has completely reset due to my growing in skills and changing design philosophies. Since I'm focused on the above projects, this one has not been touched at all except for the rough building of the main environment- The Star Fox Estate.


TL;DR!

1) File corrupted... started a clean file and it fixed! 

2) New commission I'm working on! Zero Position is complete.

3) Yawg's gift is still happening. Zero Position complete!

4) Progress completely reset. Only the Estate scene is roughly built. 


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