The Total Emotional Overhaul project
Added 2017-09-14 17:04:55 +0000 UTCThe mods I've been making so far have all been to do with the moods and emotions of sims. I'd quite like to take that further, make some more along that theme, with the aim of eventually packaging them all together into one download for my vision of a reworked emotions system for The Sims 4 - a Total Emotional Overhaul mod.
Things I've made so far it would include:
Some further ideas it could include, if I can make them:
- Happiness Overhaul
As described on the main patreon page. A rework of the 'happy' mood to make it into a full positive mood, rather than a changeable one that boosts others. Most previously happy moodlets would still be changeable, but would only put the sim into the 'fine' mood by themselves. The aim for this is for it to feel like a meaningful event when your sim feels happy, rather than an incongruously default state. - Secondary emotion effects
Some effects for simply having moodlets for an emotion, even if that emotion is not currently the sim's dominant mood. Initial ideas would be to restrict some of the social interactions to be only possible if you have a moodlet for the mood it's associated with. This would also make that friendly social menu a bit less cluttered! - Reworked base game interactions
Change the outcomes of some interactions so the emotion of the resulting moodlet could be many different things, which could be random, or could be dependent on the sim's mood and traits. Or for some interactions, adding some resulting moodlets at all!
For some of these plans, I have ideas for how I'd do them, but haven't tested them yet. So I don't know if things are going to work out this way yet, but this is something I'd like to aim for.