XaiJu
Quests Of Change
Quests Of Change

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Cursed Class: Purity Acolyte (Alpha 0.1)

Throughout the Realm of Mortals, there are a litany of ways in which unsuspecting adventurers may be transformed, altered, or corrupted. While some of these effects may be reversed through a transformation-specific means, the most common and surefire means of reversing a transformation is undergo a ritual of purification. While in most cases, these rituals are completely safe and harmless, if a ritual is performed by a particular over-zealous priest of the Church of Purification, they may double down on the removal of corruption to the point in which they alter the target's mind, causing them to become a Purity Acolyte. This alteration is quite potent, slowly overriding a creatures capabilities and mind until their capabilities are designed nearly exclusively to expunge corruption and their thoughts revolve around their loyalty to the Church of Purification.

If a character's class levels are replaced with Purity Acolyte, their stats receive the following augmentations:

HP: +0

Will:  +0

MP: +0

Strength: +0

Mind: +0

Defense: +0

Resolve: +3

Finesse: +0

Evasion: +1

Speed: -2

Awareness: +0

Diplomacy: +0

Knowledge: +2

Physicality: +0

Subtlety: -5

When a character's class levels are replaced with Purity Acolyte class levels, they automatically gain the following abilities.

Inherent Purification: You are capable of performing a rituals of purification once ever 24 hours. (This ritual takes one hour to perform on a single target)

Sense of Change and Corruption: As a one-handed action, you may detect a creature you can see within 5 spaces. You immediately know each status affect afflicting that creature, each mind altering affect, and each transformative effect afflicting that creature.

Incorruptible Mind: When rolling against a mind altering, possessing, hypnotizing, or charming effect from a non-angelic source, flip a coin. On a result of a heads, you automatically negate the effect. However, if you would roll against a mind altering, possessing, hypnotizing, or charming effect from an angelic source or a source, you are automatically affected.

For each additional class level after one that is replaced with Purity Acolyte class levels, gain one of the following abilities. Based on the circumstance, a GM may have the source of the Purity Acolyte class levels dictate which abilities are taken rather than the player.

Advanced Sense of Change and Corruption: When using Sense of Change and Corruption, you gain the following information regarding each affliction you sense on the target:
-How long the creature has been afflicted with a given ailment
-The source of each given ailment
-Each possible cure of each given ailment.

Purity Caster: (May be taken multiple times) You learn one spell from the Purity Acolyte spell list.

Holy Retribution: (may be taken any number of times) Whenever a demon or a creature with corruption deals damage to you with a spell or attack, you may spend 5 MP. If you do, that demon sustains 1d6 light damage. This damage increases by 1d6 each time you take this ability.

Punisher of the Corrupt: Whenever you deal damage to a creature with points of corruption with a spell or attack, it sustains an amount of damage of the inciting damage's type equal to the number of points of corruption the target has. You may trigger this effect on a given creature once every 24 hours.

Sensor Of Change: When you activate Sense of Change and Corruption, rather than targeting a single creature, it target's each possible target within 15 spaces of you.

Clean Mind: You are immune to mind altering, possessing, hypnotizing, or charming effect from non-angelic sources and you gain resistance to psychic damage. However, one of your personality traits is replaced with one chosen by the creature that afflicted you with your first level of Purity Acolyte.

Infectious Acolyte: (5 or more levels only) Whenever you defeat a creature with levels in a cursed class or if you perform a ritual of purification on a creature of a cursed class, you may replace each level of their cursed class with levels of Purity Acolyte. 

Conduit Of Angels: Once per day, as one-handed action, you may willingly present yourself to be possessed by an Angelic Spirit. The GM determines if an angel hears this offering and the type of angel that does. If an angel hears this offering, you immediately become possessed by the angel. While possessed this way, it controls your turn, but gains access to its own mental stats and spells. This effect ends when the angel willingly ends this possession or after five minutes have passed; whichever is first. 

Font Of Purity: (10 or more levels only) If you perform a ritual of Purification on a defeated Demon, you may transform that creature into an angel. If you do, it loses all personality traits, gains the selfless trait, and becomes a type of angel determined by the GM. It retains its memories, but is compelled to act in a manner fitting for the type of angel it becomes. 

Advanced Cleanse: (10 or more levels only) You may spend 25 MP to perform a Ritual of Purification as a one-handed action.

Pure Body:  (level 15 only) You are immune to transformative effects and corruption from non-angelic sources. However, you gain the Purity Acolyte personality trait. Purity Acolyte: Being a Purity Acolyte is your defining feature and you wish to help rid the world of corruption in the most effective way you can think of: creating more Purity Acolytes. Whenever you target another creature with a Ritual of Purification, roll 1d4. On a roll of a 1, that creature gains one level of Purity Acolyte.


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