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Sirlin on Game Design, Ep 11: Game Balancing Techniques

http://www.sirlin.net/posts/sirlin-on-game-design-ep-11-game-balancing-techniques

This episode is about the ways I think about balance problems in games. There's lots of examples from Codex and a few from Street Fighter. I cover some of the Codex balance things we discussed at Fantasy Strike Expo 2015. There's also a story from the history of math.


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Comments

Thanks!

I highly enjoyed this podcasts. I love hearing about concrete design challenge cases and the solutions youguys came up with.


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