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Tych Maps
Tych Maps

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Waterdeep City Map - Sea Ward - Part 4 (All Tiers)

Waterdeep. The City of Splendors. Sea Ward - home of the wealthy. The Sea Ward is home to newer noble families and the occasional wealthy adventurer, with gaudy villas flaunting the wealth.

This is the fourth and final release for Sea Ward and adds 311 buildings in the southwestern section.

Running Waterdeep building count: 3382 (North Ward + Sea Ward).

Files. Files are attached below in both jpg and png formats, in 10px and 20px grid sizing (maps are not gridded). I've only included the files for the complete ward - all 4 parts combined. Total map size is 635x705 grid cells. Labelled and unlabeled versions are included as well as a transparent _LabelOverlay file if you want finer control of when/how the labels appear. I will have a separate (free) post that has the North and Sea Wards combined.

Waterdeep City Map - Sea Ward is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers) Waterdeep City Map - Sea Ward - Part 4 (All Tiers)

Comments

It looks like there is a discrepancy in my image sizing for the map image file and the label overlays. The 20px map image is 12700x14100 whereas the label overlay is 12700x14500 (an extra 400px). If you go into the settings for the label overlay tile and manually set it to the correct size 12700x14500 things should line up.

Ian

Hey! I love the maps, thank you so much for all the work! This 20px overlay one and the png/jpg background images seems to be in different sizes and so when i use then together in a scene with foundry, the road names get a little out of place. Am i doing something wrong?

Eduardo Vaz Bugs


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