Dungeon of the Dead Three. Welcome to the dungeon. Hidden below the bathhouse lies the dungeon, home to devout followers of the Dead Three: Bane, Bhaal, and Myrkul.
Map Notes. This version of the dungeon follows the book layout as written. Of note, areas D8 and D23 have contradictions between the text description and map. Area D8 is described as being a dry alcove, so the stairs have been moved to just north of the area and it is now dry. Area D23 is described as being flooded despite not showing flooding on the map image - looking at elevations and stairs in the area it makes sense that it would be flooded, so it is in my version of the map.
There are 3 variants available in the files: normal, beams, and corpses. Normal is what you see above which is the most flexible variant. Beams puts an overlay of various wooden beams supporting the ceiling to give the visual reminder/option of breaking beams and causing cave ins. The corpse variant takes a few of the different corpses mentioned in the book and embeds them in the image - they are included as tokens for use on the normal version.

Files. The zip files below are organized in 4 folders: Roll20Free for smaller 70px images; Roll20Paid for larger 140px images; FoundryVTT for 100px dd2vtt files compatible with multiple VTTs; and Printable which are 140px gridded images in color and black and white.
Dungeon of the Dead Three β Descent into Avernus is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. Β©Wizards of the Coast LLC.
John Linderman
2024-09-18 13:32:08 +0000 UTCIan
2024-09-18 13:10:58 +0000 UTCJohn Linderman
2024-09-18 13:01:35 +0000 UTCJason Ginzkey
2024-06-29 18:27:56 +0000 UTCIan
2024-06-25 15:04:11 +0000 UTCJason Ginzkey
2024-06-24 15:34:16 +0000 UTC