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Sewer Hideout [70x37] - OC (All Tiers) - January Poll Map

January's monthly patron poll map! Down to the sewers (of Waterdeep?).  

It was a close poll between a hideout and a sewer chase map so I figured, why not both?  The 'chase map' section isn't quite as big as it would have been, but hopefully I managed to strike a good balance.  

[Want a say in the content of future map polls? - leave your feedback here with ideas you'd like to see included in the polls - thanks to everyone who has shared suggestions so far!]

Sewer Hideout.

A maze of foul smelling tunnels leads to the haphazard sewer hideout. The refuge is carved out from the existing passageways which have been dammed up to create a livable area with makeshift floors strewn across the channels.

There are 3 above-ground entrances to the sewer network on the map – 2 common cellars and 1 where prisoners may be held.  The west side of map is designed to be a bit of a maze – lots of opportunities for traps, encounters, or perhaps a chase of hostiles fleeing to their hideout.

The southeast corner of the map is where the hideout is located with most inhabitants of the hideout using the cellar access (closest to the hideout), traversing the series of rickety bridges, and entering through the hidden door in the northwest corner.

There are 2 additional secret entrances to the hideout – 1 in the SW corner which accesses the armory and the other in the SE corner which accesses the treasure room.

Files.  The zip files below contain the maps in various formats depending on your vtt.

Sewer Hideout [70x37] - OC (All Tiers) - January Poll Map

Comments

:-)

John Edsall

Thank John! This is definitely a location I have on my radar for adding a detailed map of in Waterdeep, haven't got to it yet though.

Ian

I am looking for a set of maps for the Old Xoblob shop in Waterdeep. According to the Forgotten Realms Wiki, "The shop was located in the ground floor of a tall stone-and-timber building. A broad stair led to the second floor and a hidden stair led to the basement.[3] The second floor was mostly empty, but the ceiling was 60 feet high. A one-way gate from the second level of Undermountain was connected to this floor of the building. A narrow flight of stairs led to the third floor.[4][3] The third floor contained the proprietor's private chambers as well as two guestrooms. There was a bower for relaxation and an herb garden on the roof.[3] The basement level was a high-ceilinged wine cellar with huge casks and a kitchen. It also had a connection to Waterdeep's sewers.[3] The building had a few secret areas where persons could hide from unwanted followers or the law itself.".

John Edsall


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