[RELEASE] Delara Auzenne DXMD (Early Access)
Added 2022-07-09 16:50:47 +0000 UTC
REQUIRED VARS:
Hello, time for new release with Delara Auzenne of Deus Ex: Mankind Divided. This was commission by SolidVault and am proud to bring you this latest work. This work presented interesting challenge of being semi-stylized but still sort of "realistic" look and process reflect this. Went through 3 diff iteration of body sculpt+body texs before finally end up with result that am happy with.
Features:
- Brand new fullbody texs from scratch, include full Diffuse, Specular, Gloss, Normal maps.
- Usual focus on details as you expect from my works
- Canon face/body/proportions, sculpt based on ingame model
- Hair by Miki
- 1 outfit, including shirt, pants, shoes+ hair claw for use with Miki hairstyle
- Sim clothing enabled on pants+shirt
How to use:
- Load scene from var file, make sure have reset pose before save appearance preset
Few notes:
- Smoothness iterations in performance settings should put at 1, higher than 1 cause change eyes shape
- May have weirdness when bend legs up all the way. This will be fix in VAM 2.x with better joint corrective morph system.
- If have rare issue with eyes clipping, go in clothing tab+remove eyes shadow+reflection.
- Skin+muscle detail can be turn up/down with Diffuse Bumpiness+ Specular Bumpiness in "Skin Materials 2" tab
Mandatory things:
- Do not redistribute or repackage my work.
- Do not use my work as base for derivative work without ask my permission.
- If my work (such as models/envs) is use in for-profit things like selling gifs/movies etc on Patreon or somewhere else, write me in credits for whatever model/env you use.
- You may do small modifications to my work for own personal use but you may not distribute them.
DOWNLOAD (VAM HUB):
https://hub.virtamate.com/resources/delara-auzenne-dxmd.23735/