XaiJu
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Finish Line | Status Report #04

The first update of the side project is nearing completion very quickly. A first release isn't far anymore, so let me tell you about what I got done in the last month and what will happen next.

A List of New Things:

Tying Loose Ends:

Development is at a stage where I do nothing but tie up a myriad of loose ends. There's a lot of detail in the polish of a completely new release, and it simply takes ages to get to it all.

But I also got very valuable feedback from friends that I asked to playtest an unfinished version, and I'm using that to make the final, critical adjustments before the release of 0.1.

There's still a lot to do, even if the content is 100% there, but I'm certain that a release is only a matter of weeks now. So stay tuned for what I'll be posting—or even publishing—in the coming weeks!

Finish Line | Status Report #04

Comments

While I'm happy you're finding your footing with this new project, I'd be lying if I said I wasn't bummed out by CoM being on foreseeable hiatus. I guess it's cuz of how far it's gotten and how much I'd become invested.... So, you'll have to forgive me my lack of enthusiasm beyond the 'we'll see'. I mean, creative moid swings like this will happen for one reason or another so I won't say more than that.but, at the same time, I can't lie and say I'm not disappointed either. I suppose it's better than abandoning the project outright but even so. Well, regardless. Great job on your progress but, I'm kinda.... I dunno, cynical? MIST and what I played of CoM really impressed me so that's kinda why I'm sticking around but... I guess we'll see what happens next.

Long Tran


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