XaiJu
395games
395games

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Monday Update #102 | Dates, Dungeons, Duesday

Another monday update, as usual, not on an actual Monday. But that doesn' t matter. What matters is the progress that has happened since my last post, so let's get into it.

Everything new:

As I didn't fully break down my work in the last Monday Update, this is basically four weeks of work. I'm making very good progress with the update and all that's left now is to finish up the first section of the dungeon, do another date for Enna and then polish the shit out of it. It's going really well right now. Work is flowing and fun.

I'm stll aiming for a release late February or early March, but as always we'll have to see how that goes. I'm making good progress but I'm probably also adding just a tiny bit too much new content : D

That's all for today, I wish everyone a great week and you'll hear from me soon!

Comments

When you do the release and ask for feedback, let us know if there is anything in particular you want us to look for. Obviously we'll let you if anything crashes but beyond that the feedback is often very vague, like "Wow, really good, can't wait for more." The strokes are nice but maybe you want more specific feedback on scene transitions, or how MC interacts with the girls, or to request that some of us replay to whole game to see the stuff you've re-worked. You can ask us for those things. Most won't do it but you really only need that kind of feedback from a handful of people to get a good idea whether something you've done has the impact you intend. A little direction will go a long way in helping you to get the feedback you need.

MuteButtonHero

Never gonna say no to too much content. Go for it haha, can't wait to replay the revamped version, original Enna was too cold and bland to feel aproachable.

B0mbaCl0ckBoB


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