Work for v0.2 is going great. Planning ahead in the current times is a bit difficult, but I think I will manage a release in the next two weeks. Here is everything I managed to do in the meantime.
Everything new:
As I wrote this, I realized that it actually sounds like I didn't do that much. But trust me. The new assets and backgrounds are all quite important and will allow me to focus completely on writing, programming and animating for the next two weeks. Allowing me to freely implement graphics and code without having to worry if I can visualize it or not.
In the end I am very excited to share v0.2. The update that will finally pick up the pace and get things moving for good. It will also see a few changes to the current gameplay loop and tone of the story, as it comes to light what the mist meant for the people who weren't so lucky.