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Witch v1.1.5 - Balance!

What's this!? Another witch update? Before you get too excited, nothing is too terribly new with this quick update, just a lot of rebalancing after a lot of great insights over on Unearthed Arcana. I was too excited by my own ideas, I couldn't see the forest for the trees! Classes are tricky. 

This quick update's major thing is that the Witch loses her familiar at level 2, but don't cry! It is thrown behind a hex so you can grab the familiar even at level 1 if your heart so desires!

After that, hexes, subclasses, and even spells were looked over closely and adjusted in power as needed with a greater focus to the balance and ensuring that things couldn't be abused too much. 

You can find the Witch on:
Witch v1.1.5 - GM Binder
Witch v1.1.5 - PDF Download
and for our $5 patrons, you can find it on the Homebrew Hoard!

The printer-friendly version of the class can be found in the usual places for all our patrons. 

This should be a pretty balanced class now and I don't expect having to do too much in the future as far as major rebalancing. It's steady, from what I can tell, and it's pretty exciting to get it to this point. Everything starts out either overpowered or underpowered, and its only through lots and lots of eyeballs looking at something before it can start getting balanced. 


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