I've began working on some 3D stuff again, and while it's still some ways away, I thought I'd share what's up.
For one, I recently began studying Houdini, and there are some really interesting things there to play with. Initially I'm looking into generating procedural buildings (more on that later) and there are also fun to be had with its physics solver (jiggling & breakage)
Secondly I am updating the bunny girl model. The design had some issues that I hope to change. By the end of it, I hope to have an upgraded bunny model for renders & real-time.
Finally, I'm looking to doing something different for my next project. I want to experiment with something more interactive. Animations where you have some freedom of movement, for example. First one should be really bare, though.
The platform for these will be Unity converted to WebGL & hosted in S3, so they will run in the browser.
RoboTwo
2020-10-04 23:09:23 +0000 UTCBalina
2020-10-04 22:15:11 +0000 UTCEvermore
2020-10-04 18:31:55 +0000 UTC