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Daily Briefing: Wednesday 1st December

The physical editions of the GTA Trilogy have been delayed

Rockstar announced this week that the upcoming physical versions of Grand Theft Auto: The Trilogy - The Definitive Edition will be slightly less upcoming than initially expected. The physical edition was supposed to launch on December 7th on Xbox One, Xbox Series X|S, PS4, and Nintendo Switch. Following the delay, however, the Xbox and PS4 versions will now arrive on December 17th, while the Nintendo Switch version has been pushed to sometime in "early 2022."

Todd Howard teases more Starfield details

For it to have been Bethesda's number one development priority for some time now, we still know surprisingly little about Starfield. That kind of changed this week, though, with the  release of the first of a new series of behind the scenes featurettes entitled Into the Starfield: Endless Pursuit. The seven-minute video is available to watch online right now, and contains a decent amount of insight into the development process courtesy of game director Todd Howard, studio director Angela Browder, and art director Matt Carofano.

Rare's Everwild has a new design director

Gary Napper announced his new role as design director on Twitter this week, saying that he's "looking forward to making some amazing things" over at Rare. Napper has quite the experience slate behind him, having worked as most recently as lead designer on the excellent Alien: Isolation following stints at Supermassive Games, Sony, and Creative Assembly. Napper will be working on Rare's mysterious upcoming title, Everwild.


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