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Daily Briefing: Thursday 21st October

Xbox want to make PlayStation-style blockbusters

That's directly from Xbox Game Studios boss Matt Booty who, speaking in a recent interview with Kinda Funny Games, said that Xbox want to get better at making the kinds of immersive blockbuster titles synonymous with PlayStation. Booty says that Xbox are focused on creating a diverse and engaging software portfolio and that Game Pass has created the kind of environment that has "room for everything from Halo to smaller games like Grounded."

Next-gen upgrades for Cyberpunk 2077 and The Witcher 3 delayed

This week has been quite a roller coaster in terms of news on Cyberpunk 2077 and The Witcher 3's upcoming next-generation upgrades. Their receiving an official classification earlier this week lead to rumours that a release was imminent, only for developers CD Projekt Red to come out and confirm that both upgrades have been delayed into next year. In a statement, CDPR apologised for the delay but emphasised that the decision was made based on "recommendations supplied by persons supervising development."

God of War coming to PC in January 2022

Sony made the confirmation this week that 2018's God of War will arrive on PC on 14th January 2021, carrying on their proud and lucrative tradition of double-dipping big first-party exclusives on PC. In a new update posted to the official PlayStation Blog, Santa Monica Studio senior communication manager Grace Orlady said player's will "be able to enjoy the full potential of our cinematic, no-cut camera as it follows Kratos and Atreus across the realms with the option of true 4k resolution, on supported devices, and unlocked framerates."


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