XaiJu
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Woolrich throw - Shader breakdown

As promised, pretty compact though. Next up, starting to break down the "Life" animation. 

Woolrich throw - Shader breakdown

Comments

Hi Johannes, can I ask you what kind of gear do you use for Dabarti Capture ( light source , soft box umbrella ) do you use any filters ( linear circular) Thank you.

It's physically in the photo, it's a reflection ball that reflects the light source, that way the program can know which direction the light is coming from. Super easy but I'll cover it in next vid :-)

What is that "light ball" in the photo? Is that a physical light or a part of the software?

Don't be, you have a good point and I should cover it. I do appreciate the feedback and involvement :)

Ow, sorry, I dindt pay attention on it. Great! I'll serach about this

But it seriously takes 1 minute to learn as it has no interface. Drop a folder with images onto the Dabarti exe file and it will process it automatically. But I'll cover it. Let's make that the next video.

I said it's made with Dabarti. I'll make a video on that alone, I just didn't have it installed at the moment, I was waiting to get my license unlocked. :)

Hey. What maps? :P

Amazing. You didn't show how to create the maps of the photo. Wich program did u used?

works great, thanks!

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Oh I forgot about that. The opacity is just reduced because I thought it was too visible otherwise, didn't blend good with the fabric. :)

Nice breakdown! I'm curious about the opacity in the fur material, can you explain that?

great!

Lol wrong image in the beginning of the video. ha!


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