Happy month everyone!
Finally the excitement of c4d 2024 run off (with its so many bugs lol)!
First part of breaking down Anti where we are going to discuss besides c4d things, a lot about art direction and choices.
I know its quite hard to pass what I have in my head along to others, as everyone's vision is quite different, but I will try my best to justify creative decisions when I create frames or animation. So in this first long part, im gonna explain the process from 0-100% + some procedural modelling and lighting.
Let me know in the comments below if any of these makes sense :)
Cheers!
T.
Shannon Wilkerson
2024-07-23 19:57:36 +0000 UTCThanos Kagkalos
2024-07-23 17:52:57 +0000 UTCShannon Wilkerson
2024-07-23 16:51:41 +0000 UTCThanos Kagkalos
2024-07-23 16:38:04 +0000 UTCShannon Wilkerson
2024-07-23 16:35:27 +0000 UTCThanos Kagkalos
2024-07-12 15:41:47 +0000 UTCShannon Wilkerson
2024-07-12 15:18:01 +0000 UTCThanos Kagkalos
2024-01-03 18:24:16 +0000 UTCJames Clark
2024-01-03 17:56:10 +0000 UTCThanos Kagkalos
2024-01-03 05:48:51 +0000 UTCJames Clark
2024-01-02 21:36:47 +0000 UTCThanos Kagkalos
2023-11-03 05:01:13 +0000 UTCTahseen Nehlawi
2023-11-03 02:49:36 +0000 UTCThanos Kagkalos
2023-10-13 06:40:27 +0000 UTCKousha Motamedi
2023-10-12 23:11:14 +0000 UTCThanos Kagkalos
2023-10-11 15:50:01 +0000 UTCMundhir
2023-10-11 15:47:23 +0000 UTCThanos Kagkalos
2023-10-11 08:23:08 +0000 UTCJames Shannon
2023-10-11 07:49:38 +0000 UTCThanos Kagkalos
2023-10-11 06:37:45 +0000 UTCMundhir
2023-10-11 04:31:37 +0000 UTCThanos Kagkalos
2023-10-04 21:38:14 +0000 UTCMytya Varivoda
2023-10-04 20:15:20 +0000 UTCAdam Zunder
2023-10-03 15:09:03 +0000 UTCThanos Kagkalos
2023-10-03 04:55:36 +0000 UTCAdam Zunder
2023-10-03 00:48:00 +0000 UTCThanos Kagkalos
2023-10-02 17:49:22 +0000 UTCChronox
2023-10-02 08:56:46 +0000 UTCThanos Kagkalos
2023-10-01 18:01:00 +0000 UTCThanos Kagkalos
2023-10-01 18:00:54 +0000 UTCOlivier Beaugrand
2023-10-01 17:59:39 +0000 UTCLasse Koivisto
2023-10-01 17:36:36 +0000 UTC