XaiJu
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Pitatakia TVC (SNEAK PEAK)

WATCH TUTORIALS:
PART A 
PART B
PART C
PART D 

Hi would u like to see the breakdown of this commercial shot by shot? Im between this one and some fluid particles. Eventually i will do both, just wondering if such breakdowns seem interesting to you.

See full project here: https://www.behance.net/gallery/80148843/Pitatakia

Let me know in the comments below :)
Thanks!

Pitatakia TVC (SNEAK PEAK)

Comments

Hello, i wish there was one thing more important than the other. All play their part equally from models to textures. Btw this scene is not realistic imo. Its more illustrative than real.

Thanos Kagkalos

what makes this scene more realistic, the light or the materials or the render settings? I know that all are important, but please explain which has the more factor.

Waleed

sounds like weird setup u got there :D it needs to be moving mesh instead of automatic if pieces are weird, which it will result in jittering btw. I explain those stuff in the MDS course at some point, take a look. Cheers :)

Thanos Kagkalos

hi Thanu, how are you mate, hope you are doing good... just want to know a question about your night run commercial. where the clock falls down and break just the glass bits and breaks the nuts and bolts. this looks like a controlled shatter. could you please go over this if you can. i tried to do it with a personal project where i drop a crystal and within that shattered crystal i had my logo embedded in there (boleaned it within 2 peaces), but when i put the dynamics, it explodes right at the start where i need it to drop to the floor and explode... (im trying to do something like in your almond project, it dose not really go into a custom shatter )??

dileepa p solangaarachchi

<3

Phan Tiến

Probably will in the future its on the plans.

Thanos Kagkalos

Yes! Do you plan a tutorial about the kit kat commercial?? A quick question about that, do you used real flow or x-particles or both?

Stefanos Gkavanozis

YESSS!!!!!!

GraphixMain

yes please! also more tutorials about composting, how to have better ideas or about how to improve the scale of the objects on the scene. your works are awesome not just because of the looks, but also because of your ideas, and most of the times is that crazy idea that sells the work

Goncalo Perdigao

Yes. yes, please.

Dee Olher

Awesome idea!

VFX DADDY

Would absolutely love to see this breakdown

Adam Williamson

Amazing, please do also a tut about the lookdev of the scene, thanks

handmade_pixel

hahaha which one is that :D

Thanos Kagkalos

Uhhhh yes, I just love this shot!

Thomas Stocker

I guess its a yes haha :) cheers

Thanos Kagkalos

Yes please, really interesting stuff

Marcel Cloo

Suuure!

Dmitriy Shepil

Yes!

Vyacheslav Doroshenko

absolutely! lots of details please!

Michael

Of course, big YES! :)

Huy Le

Only if you are wearing that sick tank-top.

Mau Borba

That’s a sure thing 😁

Digones

Yes please!! A complete breakdown!!

Godfre Grant

Material setup, please

Aleksey Berezyuk

Magic!

Aleksey Berezyuk

I would be glad to see it :)

Cesar Barbosa

Are you kidding me, absolutely!

Spenser Clark

texture and lighting on this one yaaas!

John Filipkowski

Yes!!... but please a complete breakdown

Miguel Sepulveda

The light setup, please!

Waleed

Yes, please.

Yan

Yes!

David Rickles

YES

Andrew Penchuk

Y.E.S.S

Philippe L.

Of course!

screensnacks

Wow, yes, yes

L&B Motion Design

OH HELL YES! Especially your approach to texturing and lighting on this one.

David Ariew

Good one bro!

Mikhail

Yes please! A breakdown of not just the particles but also the rendering/materials used would be super helpful. :) Thank you!

Jacob Pernell


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