Hello !
Took a while given the overall scale of this battler in all fronts but here we are,
Today we have the full release for...
Cosmos Xoer!
Cosmos Xoer belongs to the January 2025 First Update Cycle Charged Post Deliveries!
Boss Cosmos Xoer suggestion by Gigachad
Years After Xoer Killed A The Titans And Destroyed The Earth His Hunger The War Never Ended So He Took To The Stars To Conquer It Using The Body Of The Titans ( The Elemental Ones Like Igins ) He Formed A New Body For Himself And He Melted Thier Weapon The Form A Great Sword Capable Of Slaying Stars And Michel Body He Hanged It Around His Chest As A Prize Or What Remained Of It And All That Stand Before Him Is The Sun Goddess Amatsu


RPG Maker MV/MZ Format SV Sheet! Just plug and play!
Dragonbones/Spine Source projects and exports! For Skeletal animation users!
Walking 4 Direction Map Sprite!
6 related item icons which you can use to display creature loot or equipment!
3 skill icons!
High Quality illustration battler!
Full resolution PSD and Sliced up PSD included so you can adapt this design to what your project requires!
High quality bust portrait and RPG Maker format Faceset(Head crop of existing battlers) file included for further versatility of use for these designs!
Dragon DL:
https://aekashics.itch.io/librarium-animated-cosmos-xoer/patreon-access
Rest Of DLs:
Post attachment Section!
More assets on the way!
Download it today!

Aekashics Ramblings
Not many ramblings to go along the release of this one!
Design-wise right off the bat I figured we wanted something massive, only upper half of the body visible kind of massive, you can watch a fuller preview for Cosmos Xoer over here:
https://x.com/aekashics/status/1887595784197317033
The map sprite ate most of the time, as you will be able to see once you load up in your maps, it is massive indeed.
Despite the convienece of the SV sheet format, I recommend checking out the skeletal battler export as well, it definitely has its own flair to it!

In the personal front I battled a rather nasty flu while working on this one, I think I'm leaving that behind luckily !
Other than that just executing the Librarium Strategy I've been outlining since December 2024, in this case, fully solidified in Jan 2025! I will be doing the 4 Librarium Animated full releases first before all other material! Not planning to fall behind but this approach feels more organized!
well, that is enough rambling for now, back to more battler production!
Ækashics
2025-02-10 23:52:53 +0000 UTCÆkashics
2025-02-10 23:52:17 +0000 UTCJames Marion
2025-02-08 17:37:24 +0000 UTCEmpyrean55
2025-02-07 23:36:28 +0000 UTCÆkashics
2025-02-07 03:46:41 +0000 UTCJaren Cousart
2025-02-07 02:54:53 +0000 UTC