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THE TWO-MINUTE HORROR: THE GROWTH

Each Two-Minute Horror is a brief, one-off encounter, mystery, or complication to add depth and strangeness to your Delta Green game. They should be seamlessly integrated into existing operations as an aside, and — by themselves — constitute a short amount of gameplay. Still, clever Handlers might use them to point the Agents towards an entirely new investigation, to reinforce the themes of self-sacrifice and inevitable defeat in Delta Green or to simply show the Agents that they are not the only ones wrestling with the unnatural.

THE TWO-MINUTE HORROR: THE GROWTH

Comments

Perfect for the one Agent who thinks "Hey, I know! I'll tattoo the Elder Sign onto my body! I'm the best at Delta Green!"

101001101

YEEEEEESSSSS. Can you say "Home Scene"?

Adam McKinney Souza

Perfect, especially after the events of Viscid

Pete Nixon

That is horrifying! I must use.

Don Stark

"Seize and Gut" yeahno.

Heather Miller


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