Each Two-Minute Horror is a brief, one-off encounter, mystery, or complication to add depth and strangeness to your Delta Green game. They should be seamlessly integrated into existing operations as an aside, and — by themselves — constitute a short amount of gameplay. Still, clever Handlers might use them to point the Agents towards an entirely new investigation, to reinforce the themes of self-sacrifice and inevitable defeat in Delta Green or to simply show the Agents that they are not the only ones wrestling with the unnatural.
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2019-09-04 12:19:05 +0000 UTCAdam McKinney Souza
2019-08-31 14:03:41 +0000 UTCPete Nixon
2019-08-31 06:52:52 +0000 UTCDon Stark
2019-08-30 18:44:24 +0000 UTCHeather Miller
2019-08-30 18:29:57 +0000 UTC