Hey guys, I will be presenting for Singapore HUG on September 15 [9PM Singapore Time, 9AM Montreal/Toronto Time] about:
Retiming Ocean Spectra and the Pragmatic Approach to Solving Technical Problems in VFX
When you have complex ocean spectra layered together using masks with varying speeds, and even animated timescales, retiming them while keeping the same approved look becomes a technical challenge. In this lesson you will see how to achieve this as a procedural post retime operation, without having to modify any ocean spectra individually.
We will also look at how to approach solving technical problems in VFX production using Houdini.
See you there!