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DavidKahlVFX
DavidKahlVFX

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Polyshifter 1.0

I am going to pack alot more into this asset in the future but since I decided to do one independend asset in the rail course, the polyshifter asset can go to out to you guys where I want to publish all assets in the future.

Currently I have alot of topics that interests me, alot of content that I am already developing. 

Even though I want to explore all areas of houdini - procedural modelling is a really interesting part for me. 

And thats what the idea of the polyshifter is about. All tasks that are needed on a regular basis and use up valuable time should be 1 click away on the shifter asset.

But here is the first draft:

- replace prim with point

- replace connected geometry with point

- mirror and clip with custom axis

- change CurveU Attribute (see Quicktip #8)

- connect point numbers with lines

- connect points with point closest in the custom direction

(handy tool discovered in the rail course)

- bend line in direction

- superformula



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