Today I am going to share something I learned recently. I learned a bit of 3D modeling in blender. So, I am going to create a T-Rex character in unreal. I am going to share all the steps of development including modeling the character, texturing, rigging and animations, and then finally inside unreal, making the character blueprint which can be controlled via player controller or an AI. Please note that my blender skills are very limited. But I will try my best to explain how I create the model.