This is the second part of the procedural snake character we are working on. What meant by procedural is, the snake body will be animated dynamically/procedurally through the code and the length of the body can be adjusted as we need through parameters. Regardless of whatever the path the snake head moves, the body will follow it accordingly. Here we will implement how the snake get longer as he eat food. So, the more the snake eat food, longer it gets.
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