Devlog, new quest edition
Added 2019-11-13 22:06:36 +0000 UTC
Hi all! I'm happy to say that I have added a new quest to Monster Girl Farmer. This one involves Luna and I'm currently working on a Jesse one.
Before I started working on Luna's quest, I wrapped up the last bits of the refactoring and edited the story so all the girls are considered to be monster girls.
If all the other quests are like Luna's, they'll take about two days each to add to the game. I have at least 6 quests that are fleshed out enough to add to the game right now, but I realize that it's already been a very long time since I've made a release and you all have been very patient. Therefore, after this post, I'm going to have a poll to ask whether or not you want me to release now or you want me to wait until there are more quests added into the game.
I hope you're all having a great week!
- remove old dialogue system
- "Do you know anything about the girl in the alley" shouldn't be said, it's a menu item
- Common Shopkeep sayings should be at the top of all shopkeep dialogue
- Barshopkeep needs to listen to "BarShopkeep" message
- You should only be able to see the "I think there's a monster girl in the alley, but I can't lure her out." menu once.
- bug: Certain shopkeep dialog uses the wrong dialogue box (e.g., says Jessie is speaking instead of shopkeep)
- bug: Turn off "Wait until finished" checkbox on all PlaySpineAnim - This was causing infinite loops
- bug: when you collect catnip for mia, the quest log does not progress
- bug: You don't get $10 from the flytrap quest even though Eva says she's handing it to you. Problem is the money variable is private.
- bug: "Can I buy a fishing pole" goes to the wrong node
- Mia's button to talk to her doesn't subtract energy when it should
- Create a Tink dialog and make sure she speaks when her dialogue starts
- Tink shouldn't say, "No. I don't give you that right." on return visits. It sounds weird to say over and over again.
- bug: In the field flowchart, this variable has a typo: bringScrapMetalBackToTinktSucess
- bug: If you start the Flytrap quest before you talk to Mia, you don't end up starting Mia's quest. As a result, the "Ask if anyone's there button" doesn't disappear.
- bug: If you start the Flytrap quest before you talk to Mia, you don't end up starting Mia's quest. As a result, you can't tell Eva you met Mia.
- bug: When your crops rot, you can talk to Eva again and collect them anyway
- Tink's "Knock on the door" button doesn't drain energy when it should.
- bug: You can click on Tink's "Knock on the door" button while you're in a conversation with her
- bug: You can click on Mia's button while you're in a conversation with her
- In Eva's field hub, I assigned "bringScrapMetalBackToTinkNotSucess" twice and did not assign "bringScrapMetalBackToTinkSucess"
- Menus in the shower hub should only be usable once
- bug: There is a spine animation in the shower hub that loops indefinitely
- bug: If you decide to not do Mia's sex scene, you lose your chance forever
- Character flowcharts should not be prefabs
- bug: When transitioning to a CG, there's a moment where characters are clickable again
- bug: When transitioning to a new scene, you can interact w/ characters
- bug: You can sell wheat to the bar shopkeep even if you don't own any
- bug: You can't buy vodka when you should be able to
- There is a typo in the start menu text: Most of "fthe" background art is placeholder
- The built game errors on Eva's hub (SO was named different from .cs file) - This was a nasty bug. I named something wrong, and the error message only happened in the built game, and said, "The problem is x," when the problem was really "y". Took a day to figure out how to fix.
- See if HUD icons' size are rendered correctly in Unity - They weren't! Everyone who told me the UI looks squished was right. I was using the wrong aspect ratio for the images.
- Add the new field background
- Mention that monster girls will be coming soon
- Test the game works at different ratios
- The interaction window should say which kind of monster girl each character is
- Remove mention of transformation from Eva's intro hub
- Remove mention of transformation from Eva's field dialogue
- Remove mention of transformation from Kira's intro
- Remove mention of transformation from Amy's intro
- Remove mention of transformation from Jessie's intro
- Remove mention of transformation from Olivia's intro
- Remove mention of transformation from Tink's intro
- Remove mention of transformation from Hannah's intro
- Remove mention of transformation from Luna's intro
- The general store employees never say that they fed Mia
- Bug: You can click the sleep button multiple times if you're very fast
- Bug: You can click the sleep button immediately after clicking the wait button
- The first mia quest should say you can talk to the general store or bar employees instead of just general store
- Fungus search on command content
- Commands that refer to quest steps should use an index instead of the exact string, that way when a step is renamed, all the commands still work
- Add Luna's dumbbell quest to the game
- Deal with already owning a dumbbell for Luna's quest