Project files : https://www.patreon.com/posts/56219611
In this episode of unreal engine third person shooter series, I am going to implement a bullet camera system for sniper. When the player takes a headshot using sniper, the time will be slowed down and camera will fly along with the bullet until it hits the enemy. This effect can be used to increase the dramatic look of a headshot and gives a sense of satisfaction for the player. In this episode, we will look into how to detach the camera temporarily from player character and start following the bullet..
project files : https://www.patreon.com/posts/63654325