XaiJu
CodeLikeMe
CodeLikeMe

patreon


Project Files - Gliding system in unreal engine

here is the project file of the gliding system i implemented

password : codelikeme_zeldaglide

Project Files - Gliding system in unreal engine

Comments

I haven't tried to do a backflip. I'll share if u could do that

Thilina Premasiri

Any thoughts on how you could retrofit this to be a wingsuit.. i am struggling with trying to get the pitch up to not only reduce speed but at a certain apex point forces the character into a roll/spiral backflip motion.

Thanks for letting me know. Fixed it

Thilina Premasiri

This is great, thank you. Just to let you know, the youtube patreon link goes to the zombie project :-).

James Clow

yeah, it would

Thilina Premasiri

Could this work with a flying creature as the glider component? Like holding onto a flying creatures foot?

This is the best I can find on the marketplace. I think it could work well with some rerecording/adjustments. I'll continue digging. Appreciate you assembling this. https://www.youtube.com/watch?v=720T908W7P8&feature=youtu.be

If you happen to find a proper animation set, please share with me, I'd like to improve the gliding system with those

Thilina Premasiri

I don't know why I didn't consider this! Thanks so much.

You can create a separate blendspace for the character for gliding state. Then according the speed and direction changes, you can play the relevant animation with lean and everything. Here I didn't do that part because I couldn't find suitable animations for that

Thilina Premasiri

Hi Codelikeme - this is so great! Thanks for building this tutorial. My one question for you is how I could set the character to also lean with the glider? It adjusts by roll pitch yaw etc of the mesh, but if I try to include capsule component, it resets the character direction.


More Creators