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Melee Combat AI Handling Multiple Enemies- UE4 Tutorials #104

In our current melee combat system, when an NPC perceive an enemy character via AI perception system, they lock into them and keep fighting the locked enemies. But what should happen if another enemy attack the before mentioned NPC from behind while locked into another enemy. Today I am going to find a way to handle such scenarios in NPC melee combat system

Melee Combat AI Handling Multiple Enemies- UE4 Tutorials #104

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