March Status Update
Added 2023-03-31 08:56:01 +0000 UTCHi guys! Hope spring is going well for everyone.
I know I skipped doing this last month, but it was mostly because I had already done a devlog for build 0.8 where I touched on how the next build was going, so I figured there wasn't much more to add. Now that March is practically over, I wanted to provide an update on the development process.
All's going well. The work on the script is underway, and Swaggy has completed several new assets and is currently working on a brand new sprite for a character I'm very excited to be introducing in the upcoming build (actually, we're gonna meet a couple new people, but the sprites for others will have to wait a little).
Since the Extras are mostly done, the coding workload should be much more manageable. There are some features I'd still like to add, though: 1) Firstly, shuffle and loop buttons for the music player and other general improvements; 2) A calendar screen to it's easier to track time progression in the plot, as we skip days at times and I don't want readers to be confused; 3) A screen to track which Badger Pubs you've seen; 4) Looking into adding some other Extras, like a News app that will contain supplementary materials on the Super-Nova world.
I'll be taking my annual vacation to visit family in Greece in the middle of April, but I don't plan on that to slow us down much. As before, I won't give a specific release window for build 9, but the goal is to wrap it up before the end of April.
There might be a Superfang route-exclusive interlude at the end of the build if I decide it fits there once the rest of the chapter is written. If not, then it will be in the next Superfang build, but either way, I think people will find it interesting...
Look forward to some more previews. Talk to you all soon!