XaiJu
SlingBang
SlingBang

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Game Mechanics

Game menus and mechanics need to be in place to support dialogues, so I worked on them this week too. Now, the Inventory accepts items and you can gift them to the woman, which raises her heart level, which affects the comments she makes (and undressing so far). The clock shows the hour, day and night, and your Energy bar drains when you do things. The second bar does nothing yet. I was planning to have the nearby locations in the bottom bar, but haven't coded that yet either. I'll likely include a settings button at the top right.

Next week will be busy with family gatherings but I'll have something to play for patrons at month-end.


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