Miu Hinasaki from Fatal Frame: Maiden of Blackwater. I'm expecting her to be smoother after Julia since she share similarities with Yuri. But there are few things that I still need to figure out that may slow the progress (hopefully not much), namely:
-Still looking for the way to fix the tears
-She has a hair accessory that I plan to port as accessory and not part of the hair like Julia's braid-thingy. However, I never tried porting accessories before
-I used Roy's older method of porting hair that requires manual rigging. Newer method with Unity enables importing the original bones which will be helpful but last time I tried, I can't figure it out. Maybe I'll give it a shot again for this one
And now for the actual progress:
-Creating asset bundles and list file: done
-Editing head meshes: done
-Baking new textures: done
-Exporting head meshes: done
-Converting & exporting materials: roughly done, will finalize them later but for testing they worked
To do next:
-Morphs, using Yuri's pose library
BTW I just realized that floating head is kinda creepy. Oh well, it's October anyway.
Cunihinx
2018-10-19 12:48:53 +0000 UTC