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Writing Green

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Magic: The Gathering is pretty unique in that its game mechanics produced an exceptionally useful writing tool.

The color pie essentially breaks down the core components of character motivations and methods and explicitly frames these features as not necessarily good or evil. For example an antagonist can be motivated by peace or use order; this would make them White aligned whereas other fantasy works would just make the “light” faction/whatever always good. A Blue character can be a nerd or a jock; perfection is in the eye of the beholder, after all. And Black and Red characters can be benevolent beyond an anti-hero kind of way, even if most stick to the villain lane.

Of the five colors, Green is undeniably the one that gets the short end of the stick (HAHAHAHAHAHAHA) and is the most misunderstood of the Barney bunch. This is not helped by Wizards of the Coast really not having any idea of how to handle it across +20 years of Magic‘s existence. In fact, Mark Rosewater’s own articles on the color contradict each other quite bafflingly, and its not really helped by his default excuse that “most Magic sets are western fantasy and other cultures have more value for Green values” (yikes) or some variation thereof. Still, in spite of these hurdles I think Creative is finally getting a hold on how to actually work with the color, and even in the earliest of times there has been a flavor cohesion to how Green is supposed to be.

So much so, in fact, that I think Green is the most interesting color right now.

Green Thumb, Green Heart

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At its core, Green wants acceptance/growth through harmony.

Of all the colors, Green is the one that accepts things are how they are, inside and out. It is why it is the enemy of Blue, the color that wants to maximize the potential of the self and of the world, and of Black, the color that wants the world to bend to its knees. Even its disagreements with its ally colors reflect this: Green is okay with White’s community but its not a big fan of its social revolution sheningans, and is okay with Red’s hedonism but not its willingness to disrupt things out of control.

This makes it sound like Green is the boring one of the bunch, and it sometimes can be. However, the means through which it understands why its okay to accept things as they are, through harmony, is where things pick up. Essentially, Green desires and works through the concept of connection; whereas that will be connecting to the land, to one’s family, to spirituality itself. That desire for connection, as well as to protect it, is what motivates Green to do something.

This is most often manifested through nature. It is simple and straightforward: Green accepts the world as it is, thus it embraces the natural, and reacts violently against the unnatural (whereas that’d be Blue’s A.I. rebellions or Black’s demonic horrors). Most fantasy works portray the “nature faction” as obsessed with connecting be it with animals and plants or Mother Earth or whatever, so its extremely easy to slot this into Green. Many modern spiritualities put themselves in contrast against the modernized and technological world, feeding it further into the association of Green with nature.

And, of course, the very color itself goes without mention.

But like all of the five colors there’s more to Green than this. Nature is easily the most unambiguous way of accepting the world, but it’s not the only one.

Wonderful Implementations

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While Magic hasn’t always delivered on its full narrative potential, none of the above are hypotheticals. In the last five years or so, all of these questions have been explored with Green, producing a myriad of scenarios almost completely divorced from “nature”:

Further Growth

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All of the colors are still tied to fantasy archetypes. Red will forever be violent chaos no matter how much its artistic and loving side is explored while Blue will always be knowledge nerdry no matter how other forms of perfection are displayed, but Green has grown very fast lately. These are wonderful additions to the color that show its full potential.

Gone are the days where Green is only druids and hippies. Those still exist, alongside downright machiavellian characters, doubting weapons and enforcers of what-should-be. And my homework to you is finding Green aligned characters in media that you find engaging.


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