Hi! dropping by to say i'm still working on completing the prologue for Wyvern while i wait to hear back about the grant. it's gonna be 18 pages, i've completed the layout up to pg 11 and now i'm working on the tight-ish pencils. since i'm working by batch instead of page-by-page, i'm afraid i don't have much exciting work to show in the mean time. so i'll keep updating with you guys with WIPS of varying quality. overall this is a fairly "soft" launch of Wyvern, since it depends on how things go with the grant.
if you've checked my twitter, you know i modelled Sonny's helmet in blender to use as a reference in CSP. and it works! the model itself is still a bit rough in some areas, and now that i have a better idea of how hard surface modelling works, i may come back to revisit it at a later time. but at the moment it works excellently. here it in action:


(jake's anthropomorphic buddy jesus finally makes its in-comic debut here lol)
to set up 3D material for use in CSP, you can import any .fbx or .obj into clip studio modeller, which is free to dl if you already have CSP. fbx files are very useful because they maintain all the separately attached parts of the model, so i am able to show and hide the visor. cs modeller is pretty straightforward once you check out a couple tutorials on it (the official documentation is a bit dry) and once it's set up you can import your own models or download free ones, which is very useful since clip assets doesn't always have what ur looking for. my only recommendation is bc the lighting is fairly primitive, untextured models work best. i had to go and tweak the colours for the interior of the helmet because it was too dark and was obscuring details.
on that note, i'm also making a lowpoly model of Sonny based on PS1 graphics capabilities, since early 3D art is another thing i'm interested in.

anyway, i'm doing fine but things here in sydney are a bit shit, i've had no work for 3+ weeks and probably won't until lockdown ends (which may take months). but i'll try and post here more often while i'm stuck at home. thanks for looking, as always <3