XaiJu
katoo
katoo

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More fake video game things

Very slowly shaping how i want this project to look. i've drafted out the premise under the working title Mutagenesis and now i need to start thinking about the layout of the actual "game manual" itself for a directed approach. it's been really fun to be designing characters again, and since this won't be a comic i don't have to worry about the reproducibility of each design which means i can get as detail-oriented as i want lol. More to come.

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Comments

i use CSP for everything and would recommend it. the interface/shortcuts are very similar to photoshop but it is a stronger program for illustration/painting/comics, while a little weaker on design/type. my pointers would be: - CSP has a ton of tricks you wont even know about unless you check their social media pages. they also have comprehensive tutorials for like every function on their website. - check the clip studio assets feature to dl free brushes and materials - it also has specific support for 3D objects, 2D animation, comics, print setup, inbuilt perspective rulers, brush stabilisation, loads of stuff. its versatile so see what works best for you!

Adrian S.

Can I ask what software you're using, out of curiosity? I've been poking at Krita and CSP, and a tiny bit of Medibang, but haven't really decided on which one I should dive in with. Leaning towards CSP, but would like to find some pointers on setting it up, if possible.

White Vaille

i love everything abt this especially you exploring typefonts and pilot suit designs, if i wasnt like, inept, id want to work on a game with you :((((( sobs

Gwyn G.

tell the scientist i love them

snowlark

this is so tight!!

Magnumb

thank you nums!!

Adrian S.

Loving this <3

nums


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