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npckc
npckc

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june update!

hello! it's june! happy pride!!!

this is what i'm working on this month.

i also plan on participating in a short game jam with a friend in the middle of the month so will share that when it's out! the plan is to use godot which i'm excited about since i haven't worked on anything in godot before.

see you all later this month!

june update!

Comments

You're welcome! I hope you enjoy it!

ValiantAMM

i hear from friends who have been learning that it is very easy to pick up so that probably is part of the reason! sounds awesome thanks for explaining (:

npckc

Oh I just find it cool how it streamlines the Unity prefabs process! It's really easy to nest scenes inside of each other and nodes are a nice way to think about parts of a game. It's probably the most progress I've made with game programming as a hobbyist. I'd definitely take a look through the design methodology in the Godot docs; it does a great job of explaining its philosophy

ValiantAMM

curious what you mean by modular! (am very new to godot)

npckc

thanks, me too! always excited to try new open-source engines

npckc

hope you enjoy!

npckc

Nice! I still have to try A Tavern for Tea on PC, haven't got to finish it yet.

Udina

Hope the game jam goes well! Messed around and made a short prototype in Godot recently and I'm a fan of its modular structure

ValiantAMM

Hope the Godot game works out!

James North


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