XaiJu
Nimble Co.
Nimble Co.

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Testing the Waters…Something New

Hey everyone, I've got something new today (we'll be back to our normal programming with the next update) pre-alpha rules for what I've been code naming "Kid Nimble."

The Working title is Nimble: Hero Club, and it's for 8–14 year old kids to play with their parents, middle school programs, libraries, etc. To introduce them (and their parents/teachers) to TTRPGs in a not boring way! (as well as a sneaky way to reinforce, reading, math, social skills, problem solving, etc.)

I recently ran a session (of regular Nimble) with my kids, and while they had a BLAST, and have been ITCHING to play again—they, frankly, understood maybe 20% of what was going on. It was all mostly above their heads. This aims to fix that.

The rules are most definitely not completely fleshed out, but what's here should be more than enough for someone who is already familiar with Nimble to run a quick 20–30 minute into session for some kiddos and see how they like it. I made a quick video explaining some of the thinking and design choices, one thing I'm keeping a close eye on is the level of complexity—I don't want it to be too oversimplified, nor too complicated.

https://youtu.be/dw5dc8e2HpQ

I don't know that this will ever become a "real" product (and judging by the recent survey response, it likely shouldn't!), but I'd like it to be.

Thanks, as always for your continued support. I've got this out of my system for now, back to regular Nimble development, I'm still neck-deep into subclasses and will be releasing some here quite soon!

–Evan

Testing the Waters…Something New Testing the Waters…Something New

Comments

It looks really promising. I would pay for more.

Keith Showalter

I think it's fantastic! It reminds me of the 2003 "D&d the fantasy adventure boardgame", it had cards instead of character sheets and it was easier to digest than 3.5 d&d, the bad thing it only got to level 2. This was a bit disappointing for the kids, "yeah we reached level 2... oh, that's all?...no more levels?" So 10 levels or so would be nice to see. Anyway, this looks a lot better! Evan, you have my full support on the idea. For sure, I would like to see a full version of it :)

Carlos Víctor Gil


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