Hey All!
More people have been asking me for adventure feedback so I went ahead and recorded more detailed feedback for them, and I wanted to share that with you all too! It's a bit too niche to publish widely so I've left them unlisted, but if you're a writer or an aspiring one, you might get something out of them:
Behold, Stench & Rot Adventure Feedback https://youtu.be/_pcvBaWaGFI
Belchazar's Hunger Private Feedback https://youtu.be/56bTmt6srks
Requiem of the Fey Adventure Feedback https://youtu.be/1UazdzRdn3k
I've also been working hard on expanding what all is included in a monster group. The mini bestiary in the GM Guide was a great start, but if I were to ever publish a full monster manual it should include a bit more, no fluff, just things that would make the GM's life easier and play more fun for the heroes.
What's new: Each monster group will now have a page of practical lore, adventure seeds, and loot. Followed by a spread on how to run that particular monster group along with different premade encounters and advice on tactics for increasing and decreasing the difficulty on the fly. Many monsters will have TPK alternatives, or Parley options, or even questhooks.
For the stat blocks themselves, for monsters where it makes sense, I'm testing out including TRAPS with stat blocks. And for Goblins it definitely makes sense! And I'm also including more than 1 legendary monster for each group to better showcase what fighting these monsters could be like.
Anyway, I'm really happy with the progress being made as I continue to iterate and figure out what is the most useful information for the GM to have with a monster book, but I'm eager to hear your feedback. I read every comment, and I really appreciate and count on your feedback.
Let me know if you think we're on the right track! What would you change, add, or cut? Check out the free PDF below.
–Evan
P.S. If you haven't heard, I just kicked off a new Design Jam, this time for MONSTERS. I'd love it if you all would make a submission! I'll be doing a stream this friday/saturday to review the early submissions and give feedback before the deadline.
paul brandson
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