http://shmuplations.com/summerofsfii/
This Street Fighter II developer interview originally appeared in vol. 62 of Gamest, about six months after the initial arcade release. By that time, Street Fighter was exploding in popularity in both Japan and abroad, and the nascent fighting game scene was starting to find its footing. This interview focuses on that early community aspect more than development secrets (that territory has now been mostly explored for SFII, though there’s a couple new gems in here too).
ProtoSnake
2021-09-01 17:07:51 +0000 UTC