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Darkstalkers – 1994 Developer Interview

http://shmuplations.com/vampire/

This Darkstalkers interview with planner Junichi Ohno and Capcom producer Noritaka Funamizu was originally featured in Gamest magazine in 1994. While not especially long, it goes into some nice detail about the new game mechanics, the unusual characters, and the team's efforts to differentiate themselves from Street Fighter II. I’ve also added a selection of concept art (most from the All About Vampire mook series, also by Gamest) which I don’t believe have been shared online yet!

Darkstalkers – 1994 Developer Interview Darkstalkers – 1994 Developer Interview

Comments

Thanks for translating this interview, I really find it interesting how the devs make the Capcom 2D fighting games, mainly inspiration ideas. If anyone wants to see more of them, I'll be happy to help out.

ProtoSnake


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